<feed xmlns="http://www.w3.org/2005/Atom"> <id>/</id><title>Angelo Docs</title><subtitle>My knowledge of stuffs.</subtitle> <updated>2023-09-11T16:04:27+00:00</updated> <author> <name>Angelo Munhoz</name> <uri>/</uri> </author><link rel="self" type="application/atom+xml" href="/feed.xml"/><link rel="alternate" type="text/html" hreflang="en" href="/"/> <generator uri="https://jekyllrb.com/" version="4.3.2">Jekyll</generator> <rights> © 2023 Angelo Munhoz </rights> <icon>/assets/img/favicons/favicon.ico</icon> <logo>/assets/img/favicons/favicon-96x96.png</logo> <entry><title>3DS | GBA games save management via GodMode9</title><link href="/posts/gba-save-backup-injection/" rel="alternate" type="text/html" title="3DS | GBA games save management via GodMode9" /><published>2023-09-11T00:00:00+00:00</published> <updated>2023-09-11T00:00:00+00:00</updated> <id>/posts/gba-save-backup-injection/</id> <content src="/posts/gba-save-backup-injection/" /> <author> <name>Angelo Munhoz</name> </author> <category term="3DS" /> <category term="GBAon3DS" /> <summary> NOTE: this method was tested using GBA games installed via CIA files. GodMode9 First of all, it’s a relative new feature, so be sure to have GM9 updated. To update it, you can follow the process over GM9 github page. Alternatively, it is possible to update it via Universal Updater Homebrew, which I consider way easier. Backup and inject To make a backup/inject a save, you need to have ... </summary> </entry> </feed>
